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well because of this SDD assignment,  i decided its probably nice to render my own special logo… so after playing around with some light effects i ended up with this cool, glowy sea bomb thingo, .. with my logo on it,… now im currently rendering it for about 10 seconds in HD, 1980 by 1200 … and yer probably gonna take 10 hours.. it presumes.. sigh… the limits of a dual core processor…. (wtf? aint it ment to be the best thing out now???) .. lol well have a look at some of the logos and stuff  i made for this assignment:

rta bomb      jsincfinal.jpg     rta.png   jsinc-nn.png

  car 1  car2.png  side car car8.png                                                                      well its been a while since i have posted anthing on, cauz ive been soo into asignments and a tonne of homeowrk from high school, and so i havent been able to experiment on 3ds max.. but after a while i recieve an assignment for software (SDD) on flash, but hey! i can use 3ds max to render all my animations.. (the criteria didnt say what program the animations needed to be from , yay!) so finally first time i am using 3ds max uN. to create something that would truly be used… bear in mind im still a “expirienced begginer, and its the first time i make this type of model, so i might look shit so some, but its gold in my heart).. i created this model car from a box, and basically blended and shapes polygons and verticies into a shape of a car, at first it didnt work out, but ith persistance and getting back into 3ds max it got easier… and this is my fist, final rendered car … pretty neat ayyee!

well, finally having the basics done, i decided to bring up the task of creating some rims! with the help of a tutorial i was able to create my own set and modified it to look pretty sweet! have a look ofr yourself!

white marble    close up marbles    Marbles - black background  

well now  i have finally figured out polygons and etc.etc….( alot of extra’s) .. i decided to play around with some material and color effects… after about an hours or two or playing around, these are my results!

Lightsaber created on 18/10/07

well after around 3 days of getting my self familiar with 3ds max 9, its interface and its capabilities i finally created my first product 9following a tutorial) of a lightsaber with some of my own additions (lights to reflect off objects) .. have a look, post a reply and tell me what you think, much appriciated!

well i am Joseph saad, currently interested in software design, programing and 3d art,designs and 3d coding. i started working on 3d projects around 1/10/07, and now currently a beginer in 3ds max 9 …